Create a forum:
- Develop one section of the forum for new recruits. Have them list the number of hours they play and what age they are so that you know they will be available when you need them and that they don’t have too early of a bedtime.
- Develop another section for challenges. Allow anyone access to this page so that they can challenge your clan to a war. Make sure to list your clan’s hours of availability and your clan’s nationality (languages spoken).
- Develop the final section of your forum for the schedule. Post dates of training matches, wars, the stakes of the war, and who will be playing and in what positions they will play.
Do not use the ranking system:
For this type of clan, the ranking system is unhealthy. Obviously there has to be a leader, however, it is not necessary for there to be positions under that. When you develop a ranking system for a war clan, then those of higher rank will sometimes abuse their power in game during wars. I have never seen the ranking system be successful for a Type A clan.
Give rewards:
Type A clan people are all about receiving awards. They want to be recognized as the best, that’s why they’re competing. As a leader, you can give awards in game by complementing your team on their skills and also by allowing them “coveted” positions such as sniper or bomb carrier.
Don’t always go for the large kill count player:
Remember that the purpose of a type A clan is to win. Often large kill count players are in the game for one person… themselves. Players who listen well, give good directions and know how to loose a kill or two for the team are far more valuable than those who can rack up kills quickly. Choose your members wisely by not just choosing the best of the best, but by choosing those who know how to play as a team.
Don’t manage your clan with your temper:
Far too often type A clan leaders have a mean temper. There’s money involved and it makes things a little more real. Yelling at Johnny for accidently fragging himself or telling Bob he’s stupid for rushing straight into the enemy’s arms isn’t going to make your team play better.
Next post: Clan Management Part 3
This is sophisticated stuff. There's an entire structure for playing this game. I'd be afraid of messing up and causing my team to lose.
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